window gets really tiny occasionally, this time it was after I left the computer and it went to sleep. I think before it happened when opening the game fresh
I've been encountering a bug where i can't click on certain unoccupied squares, it happened to my ship's command square and ended my run, and I've seen it happening on many other squares, like they get in a bad state permanently
Thank you for the feedback! It really helps us figure out how to improve the game.
The bug where squares can no longer be clicked should be fixed in the latest version, Alpha v0.0.3d (your current game version is shown in-game at the bottom left corner of the screen).
You can always download the latest version by going to your Itch library and re-downloading Void War from there. If you are running the latest version and still getting this bug, please file a bug report in our Discord (Discord link is at the bottom right corner of the main menu).
By the way, if you hold down LEFT ALT you can temporarily hide unit tooltips. This can be really helpful when their tooltips are getting in the way.
Devman, I love you and wish to serve the Space king just as you have in developing this game, please never lose hope or faith in developing this project. you have finally made grim dark FTL and I love you for it.
Never really could get into FTL, but this take on the concept has me hooked. One thing, though, is that it won't install via the Itch app. Perhaps setting the platform for the download might fix this issue?
Void War is about making starships, lasers, and powered exoskeletons fight against necromancers, occult magic, and demonic summoning. It's a universe that goes way over-the-top in mixing dark fantasy/sci-fi themes together and seeing what comes out. Dark magic ritual sacrifice. Expendable cyborg meat slaves. Arcane starship modules that make all non-lethal spells lethal using the power of hate. That sort of thing. It's so dark it's silly, and that's what makes it fun.
This has a lot of implications for gameplay, but one of the big ones is an extremely fleshed out crew combat system. Over 70+ unique crew types, 140+ wargear options for outfitting your crew, consumable equipment, psychic powers, customizable commander units, and more.
I bought the game, got to the end on my first try (honestly lucky for me) and beat it. I really enjoy the game a lot especially after thinking it was going to be very barebones being in alpha but it was pretty fleshed out overall.
One thing is I can't open the discord link using wine in linux; I know linux isn't planned yet and well that's fine given the state of the game but could there be a another way of getting the discord link? BTW the game runs great with wine/linux besides that.
Amazing work! Although I only finished a few runs, more variety of weapons, equipment etc. would be great, but I'm sure you guys already planning for it :)
As a huge FTL and an ex-fan of 40k, I really like this game so far. It has a lot of little differences from FTL too besides the style. It's funny how in a gothic space-future with only war, you actually hire the crew with crew contracts, something FTL failed to mention. I also like how you can board a ship to take a relic and instantly recall your crew. I also like kitting up my crew for fighting. I can't wait for the steam release.
Awesome! Love to hear it. If you have any feedback or suggestions for us you can always reach us through the Discord link at the bottom right corner of the main menu. Have fun!
← Return to game
Comments
Log in with itch.io to leave a comment.
window gets really tiny occasionally, this time it was after I left the computer and it went to sleep. I think before it happened when opening the game fresh
Absolutely love the game. Suggestion: being able to create unit groups so you can press hot keys to automatically select all units in that group.
We'll look into it. Thanks for the feedback!
Super fucking cool game
I've been encountering a bug where i can't click on certain unoccupied squares, it happened to my ship's command square and ended my run, and I've seen it happening on many other squares, like they get in a bad state permanently
More feedbacks:
Thank you for the feedback! It really helps us figure out how to improve the game.
The bug where squares can no longer be clicked should be fixed in the latest version, Alpha v0.0.3d (your current game version is shown in-game at the bottom left corner of the screen).
You can always download the latest version by going to your Itch library and re-downloading Void War from there. If you are running the latest version and still getting this bug, please file a bug report in our Discord (Discord link is at the bottom right corner of the main menu).
By the way, if you hold down LEFT ALT you can temporarily hide unit tooltips. This can be really helpful when their tooltips are getting in the way.
I'm having too good of a time with it tbh, it's very addictive! More feedback, unit bar edition:
I'll download latest for future playthroughs
actually I was already on latest / 3d, I only got it two days ago, here's a video of the bug
Thanks for the vid! We'll fix it.
absolutely awesome <3
Hell Yeah
Devman, I love you and wish to serve the Space king just as you have in developing this game, please never lose hope or faith in developing this project. you have finally made grim dark FTL and I love you for it.
Never really could get into FTL, but this take on the concept has me hooked. One thing, though, is that it won't install via the Itch app. Perhaps setting the platform for the download might fix this issue?
We will look into it. Thanks for reporting this and thanks for your support!
You need to set the platform for the download, or the Itch launcher will just say "Game is Not Available".
It's easy, You just have to click the checkbox.
https://itch.io/docs/itch/integrating/troubleshooting-guide.html
Im looking at this and I immediately notice the games similarity to FTL, how (other than the aesthetic) does this game distinguish itself from FTL?
Void War is about making starships, lasers, and powered exoskeletons fight against necromancers, occult magic, and demonic summoning. It's a universe that goes way over-the-top in mixing dark fantasy/sci-fi themes together and seeing what comes out. Dark magic ritual sacrifice. Expendable cyborg meat slaves. Arcane starship modules that make all non-lethal spells lethal using the power of hate. That sort of thing. It's so dark it's silly, and that's what makes it fun.
This has a lot of implications for gameplay, but one of the big ones is an extremely fleshed out crew combat system. Over 70+ unique crew types, 140+ wargear options for outfitting your crew, consumable equipment, psychic powers, customizable commander units, and more.
I wrote more about it here: https://www.reddit.com/r/ftlgame/comments/1f8ysvz/comment/llhugr3
Our initial teaser trailer doesn't communicate this stuff very well unfortunately. We will be posting a new, more in-depth trailer very soon.
This is a great game.
I bought the game, got to the end on my first try (honestly lucky for me) and beat it. I really enjoy the game a lot especially after thinking it was going to be very barebones being in alpha but it was pretty fleshed out overall.
One thing is I can't open the discord link using wine in linux; I know linux isn't planned yet and well that's fine given the state of the game but could there be a another way of getting the discord link? BTW the game runs great with wine/linux besides that.
Ping me on Discord. I can invite you manually.
Thanks for your support!
Same problem as the guy above, bought the game and can't join the Discord server...
There's like a thousand of users named Tundra on Discord, which one is you?
My Discord username is morph888. Add me and I'll send an invite.
Will the game have native linux support?
Not planned yet, but we will be looking into it later down the road.
Amazing work! Although I only finished a few runs, more variety of weapons, equipment etc. would be great, but I'm sure you guys already planning for it :)
Really enjoying the game so far
As a huge FTL and an ex-fan of 40k, I really like this game so far. It has a lot of little differences from FTL too besides the style. It's funny how in a gothic space-future with only war, you actually hire the crew with crew contracts, something FTL failed to mention. I also like how you can board a ship to take a relic and instantly recall your crew. I also like kitting up my crew for fighting. I can't wait for the steam release.
I've backed. Game is really good so far!
How do I get a link to the discord?
Discord link is at the bottom right corner of the main menu.
Thanks for your support. Have fun!
Played through one campaign so far and really loved it! Great job!
It has a ton of content and didn't have any noticeable bugs. If you like FTL I would for sure give this a go.
A little feedback:
Please give the tutorial another pass. It's tedious and super verbose. I just had to skip it because it was pretty frustrating.
Noted! And thank you for the kind words. Hope you continue enjoying the game!
Will there be Mac support?
Yes, eventually.
+1 for macOS version
It works perfectly using Whisky
I saw your post on /r/indiegames. Definitely backing to try out the alpha. Looks very interesting!
Let us know what you think! We have a ton of stuff planned but will definitely be paying close attention to backer feedback. Thanks for your support!
Oh man, I really enjoyed my first runthrough. I reached sector 4 and got wiped by a bunch of mutant aliens or something boarding my ship.
There is a LOT of content in this game for an alpha game. I really appreciate that.
Definitely reccomend this for anyone who enjoyed FTL or similar games.
Awesome! Love to hear it. If you have any feedback or suggestions for us you can always reach us through the Discord link at the bottom right corner of the main menu. Have fun!